17:16
Creating a Printable Calendar
08:30
3.Object Pooling
08:10
2.Unity Event Functions
08:01
1.Variable attributes
Lesson 6.1
02:04
7.Recap
02:41
6.Replace the background texture
02:18
5.Replace all non-player primitives
06:02
4.Browse the Asset store
06:58
3.Replace player with new asset
01:52
1.Introduction
Lab 5
02:09
8.Lesson Recap
05:42
7.Use a parameter to change difficulty
03:52
6.Deactivate Title Screen on StartGame
03:56
5.Make your buttons start the game
03:09
4.Call SetDifficulty on button click
03:33
3.Add a DifficultyButton script
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