Search for tag: "prefabs"

7.Recap

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5.Replace all non-player primitives

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3.Replace player with new asset

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7.Assign a point value to each target

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6.Create object list in Game Manager

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3.Create good and bad targets

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5.Make objects into prefabs

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2.Choose and prepare a powerup

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5. Create a Spawn Manager for the enemy

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Lesson 2.4 Step 3 - Add collider and trigger components

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Lesson 2.3 Step 3 - Spawn random animals from array

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Lesson 2.3 Step 2 - Spawn an animal if S is pressed

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Lesson 2.3 Step 2 - Spawn an animal if S is pressed

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Lesson 2.3 Step 1 - Create a spawn manager

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Lesson 2.3 Recap

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Lesson 2.3 Introduction

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